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Visit the Gearwire.com main site for video demos, interviews, NAMM and AES coverage, the Gearwire Crosstalk podcast, and much, much more. |
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| Gearwire Crosstalk Discuss what you hear and see on the Gearwire Crosstalk podcast. |
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#11
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Quote:
Real-time software effects and instruments are probably the biggest reason there is a need for ultra fast and well designed machines. They are a big draw on system resources. A multi-track session with lots of tracks and plug-ins can easily overload an average machine. Often folks in our field will have to run that along with a movie file which can further add to the load. I am just scratching the surface with this. There are many other reasons that we need power. In this thread we were discussing how the new Vista OS might be a further draw on our precious system resources. |
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#12
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Gotcha...
Im "in the field" too... also doing it on the computer, so I understand that DAW's get overloaded! I guess I should have been more specific... What kind of track / plugin / virtual instrument count are you looking at? -Jason |
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#13
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I've been known to use up to 60 tracks while running a few effect busses and lot's of eq, plus synched video playback. This was an in depth foley/adr project. I usually keep my music projects under 20 tracks.
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#14
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Oh...
Understood! That is a heavy track count indeed. Good luck with your new system, I have learned alot from reading the threads! -Jason |
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